Everybody's Gone To The Rapture
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PS4
C++ / LUA / CryEngine
  • AI
  • Movement
  • Terrain
  • Tools
Amnesia: A Machine For Pigs
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DX9
C++ / HPL2
  • AI / Movement
  • Visual Effects
  • FBX Pipeline
  • Tools
Off Limits
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DX9
C++ / HLSL
  • Gameplay
  • Vision FX
  • HUD
  • Vehicles
Totems
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Xbox360 / DX9
C++ / HLSL / LUA
  • Camera
  • Player Controls
  • Pathfinding
  • Behavior AI
Slash Monsters
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iPhone / iPad
C++ / ObjectiveC
  • Gameplay
  • Graphics
  • Monetisation
  • Localisation
Fighters Uncaged
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Xbox360 Kinect
C++ / HLSL / MaxScript
  • Production Pipeline
  • Material System
  • HDR Graphics Pipeline
  • Spherical Harmonic Lighting
Shift / XNA
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Windows Phone 7
C# / XNA
  • Shift C++ -> C# Porting
  • Phone 7 Optimisation & Certification
  • Microsoft ReMIX Conference
  • XNA training @ MIC
Navigator
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DX9
C# / XNA
  • Gameplay
  • Combo Matching System
  • AI Player
  • Multiplayer